The EvLoop class

(PECL ev >= 0.2.0)

Einführung

Represents an event loop that is always distinct from the default loop . Unlike the default loop , it cannot handle EvChild watchers.

Having threads we have to create a loop per thread, and use the default loop in the parent thread.

The default event loop is initialized automatically by Ev . It is accessible via methods of the Ev class, or via EvLoop::defaultLoop() method.

Klassenbeschreibung

final class EvLoop {
/* Eigenschaften */
public $data;
public $backend;
public $iteration;
public $pending;
public $io_interval;
public $depth;
/* Methoden */
public __construct(
     int $flags = ?,
     mixed $data = NULL ,
     float $io_interval = 0.0 ,
     float $timeout_interval = 0.0
)
public backend(): int
final public check( string $callback , string $data = ?, string $priority = ?): EvCheck
final public child(
     string $pid ,
     string $trace ,
     string $callback ,
     string $data = ?,
     string $priority = ?
): EvChild
public static defaultLoop(
     int $flags = Ev::FLAG_AUTO ,
     mixed $data = NULL ,
     float $io_interval = 0. ,
     float $timeout_interval = 0.
): EvLoop
final public embed(
     string $other ,
     string $callback = ?,
     string $data = ?,
     string $priority = ?
): EvEmbed
final public fork( callable $callback , mixed $data = null , int $priority = 0 ): EvFork
final public idle( callable $callback , mixed $data = null , int $priority = 0 ): EvIdle
public invokePending(): void
final public io(
     mixed $fd ,
     int $events ,
     callable $callback ,
     mixed $data = null ,
     int $priority = 0
): EvIo
public loopFork(): void
public now(): float
public nowUpdate(): void
final public periodic(
     float $offset ,
     float $interval ,
     callable $callback ,
     mixed $data = null ,
     int $priority = 0
): EvPeriodic
final public prepare( callable $callback , mixed $data = null , int $priority = 0 ): EvPrepare
public resume(): void
public run( int $flags = 0 ): void
final public signal(
     int $signum ,
     callable $callback ,
     mixed $data = null ,
     int $priority = 0
): EvSignal
final public stat(
     string $path ,
     float $interval ,
     callable $callback ,
     mixed $data = null ,
     int $priority = 0
): EvStat
public stop( int $how = ?): void
public suspend(): void
final public timer(
     float $after ,
     float $repeat ,
     callable $callback ,
     mixed $data = null ,
     int $priority = 0
): EvTimer
public verify(): void
}

Eigenschaften

data

Custom data attached to loop

backend

Readonly . The backend flags indicating the event backend in use.

is_default_loop

Readonly . true if it is the default event loop.

iteration

The current iteration count of the loop. See Ev::iteration()

pending

The number of pending watchers. 0 indicates that there are no watchers pending.

io_interval

Higher io_interval allows libev to spend more time collecting EvIo events, so more events can be handled per iteration, at the cost of increasing latency. Timeouts (both EvPeriodic and EvTimer ) will not be affected. Setting this to a non-zero value will introduce an additional sleep() call into most loop iterations. The sleep time ensures that libev will not poll for EvIo events more often than once per this interval, on average. Many programs can usually benefit by setting the io_interval to a value near 0.1 , which is often enough for interactive servers(not for games). It usually doesn't make much sense to set it to a lower value than 0.01 , as this approaches the timing granularity of most systems.

See also » FUNCTIONS CONTROLLING EVENT LOOPS .

timeout_interval

Higher timeout_interval allows libev to spend more time collecting timeouts, at the expense of increased latency/jitter/inexactness(the watcher callback will be called later). EvIo watchers will not be affected. Setting this to a non-null value will not introduce any overhead in libev . See also » FUNCTIONS CONTROLLING EVENT LOOPS .

depth

The recursion depth. See Ev::depth() .

Inhaltsverzeichnis

  • EvLoop::backend — Returns an integer describing the backend used by libev
  • EvLoop::check — Creates EvCheck object associated with the current event loop instance
  • EvLoop::child — Creates EvChild object associated with the current event loop
  • EvLoop::__construct — Constructs the event loop object
  • EvLoop::defaultLoop — Returns or creates the default event loop
  • EvLoop::embed — Creates an instance of EvEmbed watcher associated with the current EvLoop object
  • EvLoop::fork — Creates EvFork watcher object associated with the current event loop instance
  • EvLoop::idle — Creates EvIdle watcher object associated with the current event loop instance
  • EvLoop::invokePending — Invoke all pending watchers while resetting their pending state
  • EvLoop::io — Create EvIo watcher object associated with the current event loop instance
  • EvLoop::loopFork — Must be called after a fork
  • EvLoop::now — Returns the current "event loop time"
  • EvLoop::nowUpdate — Establishes the current time by querying the kernel, updating the time returned by EvLoop::now in the progress
  • EvLoop::periodic — Creates EvPeriodic watcher object associated with the current event loop instance
  • EvLoop::prepare — Creates EvPrepare watcher object associated with the current event loop instance
  • EvLoop::resume — Resume previously suspended default event loop
  • EvLoop::run — Begin checking for events and calling callbacks for the loop
  • EvLoop::signal — Creates EvSignal watcher object associated with the current event loop instance
  • EvLoop::stat — Creates EvStat watcher object associated with the current event loop instance
  • EvLoop::stop — Stops the event loop
  • EvLoop::suspend — Suspend the loop
  • EvLoop::timer — Creates EvTimer watcher object associated with the current event loop instance
  • EvLoop::verify — Performs internal consistency checks(for debugging)

Hier Kannst Du einen Kommentar verfassen


Bitte gib mindestens 10 Zeichen ein.
Wird geladen... Bitte warte.
* Pflichtangabe
Es sind noch keine Kommentare vorhanden.

Midjourney Tutorial - Anleitung für Anfänger

Über Midjourney, dem Tool zur Erstellung digitaler Bilder mithilfe von künstlicher Intelligenz, gibt es ein informatives Video mit dem Titel "Midjourney Tutorial auf Deutsch - Anleitung für Anfänger" ...

Mike94

Autor : Mike94
Kategorie: KI Tutorials

Grundlagen von Views in MySQL

Views in einer MySQL-Datenbank bieten die Möglichkeit, eine virtuelle Tabelle basierend auf dem Ergebnis einer SQL-Abfrage zu erstellen. ...

admin

Autor : admin
Kategorie: mySQL-Tutorials

Definition von Stored Procedures - eine Einführung

Stored Procedures sind vordefinierte SQL-Codeblöcke, die in einer Datenbank gespeichert sind und bei Bedarf aufgerufen werden können. ...

Bernie

Autor : ebiz-consult GmbH & Co. KG
Kategorie: mySQL-Tutorials

Tutorial veröffentlichen

Tutorial veröffentlichen

Teile Dein Wissen mit anderen Entwicklern weltweit

Du bist Profi in deinem Bereich und möchtest dein Wissen teilen, dann melde dich jetzt an und teile es mit unserer PHP-Community

mehr erfahren

Tutorial veröffentlichen

Berechnungen durchführen

Hallo liebe Forenmitglieder, meine erste frage ist zum Aufbau meiner kleinen Berechnungswebseite, nichts kommerzielles, soll nur eine Anwendung f ...

Geschrieben von matze511 am 21.04.2024 21:42:37
Forum: PHP Developer Forum
Professioneller Webentwickler & Webdesigner

Of course, here is the translation: Hello, Thank you for your interest in the long-term project. Your extensive skills and experience in web dev ...

Geschrieben von Athelstan am 15.04.2024 09:25:39
Forum: Jobgesuche
Wir stellen unsere SEO-Agentur vor

Hallo In der heutigen digitalen Welt war es für Unternehmen noch nie so einfach, ihre Reichweite weltweit zu vergrößern. Wenn Sie außerhalb I ...

Geschrieben von thomasmuller am 14.04.2024 07:18:33
Forum: User stellen sich vor